Unity Level7 Is Corrupted Remove It and Launch Unity Again
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The file MemoryStream is corrupted! Remove it and launch unity again
How-do-you-do,
Ive updated Unity from 5.ii to 5.3.1f1 yesterday and was using it with no trouble then saved my scene and project and now have just opened the project again and when I went to play information technology I got the following mistake ..
The file MemoryStream is corrupted! Remove information technology and launch unity again
How can I correct this please ?
Thanks.
six Replies
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Answer by TheWarper · Jan xix, 2016 at 07:19 PM
This is the solution - information technology involves Unity's remote:
Set Editor->UnityRemote->Device->None->Leave Unity (To save this config)->reopen->play One time it plays successfully, you tin reset the Unity Remote to the device you were using previously.
@Unity, when tin can we await a patch for this?
Thank yous I had the same problem and your solution fix information technology ! thanks!
Thanks! $$bearding$$uch quicker than removing the Library folder
encountered this for the beginning fourth dimension after upgrading from Unity five.3.one to v.3.3 and running w/ an iPhone connected. following TheWarper's proffer fixed information technology.
Bear witness more comments
3
Answer by quankid1412dafsd · Jan 24, 2017 at xi:25 AM
remove folder /ProjectName/Library/metadata then restart unity
ii
Answer past tfunk · May xviii, 2016 at 04:31 AM
For me, information technology turned out that the issue was that I had Android selected nether Build Settings, merely had an iPhone continued via UnityRemote.
Same for me. After I selected iOS as Platform in the Build Settings, it worked.
1
Answer by unity_6_EkiNr9Kjm8VQ · Dec 10, 2018 at 07:47 AM
Prefab is broken. Reset information technology or Utilize the older one. It will solve the problem.
1
Answer by MGGDev · January 22, 2019 at 09:36 AM
Pinned downwards the problem to a corrupted prefab case (thanks @unity_6_EkiNr9Kjm8VQ for the hint!). Here is how I solved it:
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If you tin't run the editor, delete the project's Library folder starting time.
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Run Unity. It volition start in a Sample Scene now. [Optional: Play the scene for a few seconds].
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Open your scenes one past i. The one with the trouble volition crash the editor.
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Re-create all the files of all the prefabs used in this scene to a safe folder.
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Run the editor again, and delete all the prefabs from Unity.
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The scene should load now.
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Delete all the instances of the prefabs from the scene hierarchy.
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Save your scene.
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Drag and driblet the prefabs again (from the binder you copied them to earlier) into Unity.
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Recreate the instances.
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Source: https://answers.unity.com/questions/1117177/the-file-memorystream-is-corrupted-remove-it-and-l.html
Ok I find this
Delete the Library and Temp binder .. Great now Unity has to import assets and textures Again! and then it's set up to Spider web player so at present I have to change to iOS and import the assets and textures AGAIN!! and this is only a niggling project, I too have a Large project throwing this error and thats going to exist an over night rebuild ..
I read this mistake showed in Unity four.X So why has Unity not sorted this by now Unity five.3.1f1 ??
And in my projection I have no references to missing scripts ..
Does no one know a ready to this as it'south happened again :(